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Last Update: August 2022

Marine Savary



Born in 1996, I graduated from my school 2D and 3D Graphic Design, Pôle 3D (Roubaix, France), in June 2017. After 3 years of studies, I got the diploma "Réalisateur Numérique" (Filmmaker).

 I have been working since July 2017 as a Video Game Company specialist in 3D Character Making for more than 5 years. I'm currently living in Tokyo, and I will move to Paris at the end of September 2022. 

I also have a double diploma in Graphic Design and Visual Communication, in which I learned for 3 years how to use design software, such as Adobe Photoshop, Illustrator, and  InDesign. What I have mostly done is retouch and illustrate design by using pictures in both 2D and 3D.

I am skilled at using the following software: Autodesk Maya, 3DS Max, After Effect, Photoshop, Illustrator, Z Brush, Unity.

I am good at doing the most in both 2D and 3D, texturing, coloring, and making/modeling characters. I can also do animation rendering and rigging. My current job taught me high and low poly modeling professionally.

I can work in both animation and video game companies.

During my studies, I worked for several companies such as Ubisoft in Paris. I notably helped to design characters' fashion and clothes for the game "Just Dance 4".

Additionally, to improve my English, I stayed in Australia as an Au pair for 4 months.

I am fluent in Japanese and English.

As for my hobbies, I practice archery, horse riding, and hiking. I won the 2 titles of the French Archery championship in 2014 and 2015. 


 As my 5 years of work as a 3D character Artist in Japan is strictly confidential, I cannot display my work online. Please contact me so I can send you a link to my private Portfolio. 

Thank you for your understanding.

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